100 3 2743 , 29016 : " - []"? ) 248 , | [] Sns (2019.08.01//Mbc) 178 , | ! ( Once you get a Stages Threat Level down to Safe and clear it with 3 Stars, you can choose to enable Clearing Mode from the Stages select screen. 0.7 FloodDamage . {\displaystyle {\mbox{Node HP Reduction Percentage}}=0.15\times {\sqrt {\text{Submarine Fleet Power}}}+0.25\times ({\text{Average Submarine Fleet Level}}-{\text{Enemy Level}})}. 2 ) Any Reload stat bonus granted by skills in percent. Friedrich der Groe, the six-star Iron Blood Battleship, is worth 56 Tech Points from collecting her . ACVBonus SlotEfficiency These commissions also give a large amount of coins and other rewards. 2 Operation Siren will not reduce morale (though morale bonus experience is still in effect) nor, Kinda Cowboy Hat | Escape From Tarkov - Where To Find Found In Raid \"Kinda Cowboy Hats\" - Dressed To Kill Quest Guide! ) . . If one or more Flagship class enemy ship(s) is/are present, sinking all of them will count as sinking all remaining non-Flagship enemy ships as well, ending a battle. 0.1 Your ships start the battle in the Hidden state, but once their Detection Gauge fills up, they will enter and remain in the Detected state until the gauge falls back down below a certain threshold. All passives trigger at the beginning of the battle. Operation Siren is a new combat area that is independent from the main story and includes Azur Lane Wiki High-Efficiency Combat Logistics Plan, However keep in mind that by using the High Efficiency Combat Logistics Plan will double the oil cost, and deplete your shipgirls morale faster, HQ will also be giving out 60 High-Efficiency Combat Logistics Plans and 3 Quality Tuning Samples of each type as compensation. [ The higher it is, the slower the rate of increase. {\displaystyle {\text{CriticalBit}}} + : " - ?"? TBH Barracuda has been powercrept hard for everything. 100 } '' !! What can you do to improve it?Other Accounts:Discord - https://. The biggest factor that affects this gauge is the enemys proximity to your Main Fleet, which is decided by their distance from the Detection Line. ArmorModifier EnemyAirDamageResistance 0.5 ( ) TorpedoBombers + However, it does take the most attention of all sources of XP. + ) 2 . , , vs ."? ( EquipmentRarity + ) ReconValue Speed 1 0.5 Airspace is considered Empty when both Ally ACV and effective Enemy ACV 150. 100 0.15 o For example, if 'fire rate' is 2s, rate of fire will be 0.5 waves/second. = + DefenderEvasion l Reconnaissance (called "Recon" in-game) is a game mechanic part of Encounters in the main Campaign that determines whether or not you'll run into Ambush Fleets or Air Raids during a mission. 4615 , 126 : "led - LED ? Spawned fleets do not give XP or rewards. Operation Siren | Azur Lane Wiki | Fandom Do all daily and weekly quests that give . {\displaystyle {\text{TileMovement}}={\begin{cases}2&X\leq 25\\3&25azur lane high efficiency combat logistics plan how to use + Note: Values shown in game for recommended ACV will differ slightly from the values shown in this wiki. 200 Level increases from DD, CL, CA/CB, to BB guns. ! WeaponCoefficient i + 0 TotalAviation This bond is called affection, and it's directly impacted by a shipgirl's affinity towards you. Its strength is based on the number of in it, the more of this "" the more enemy ships present during combat. Assuming a 1:1 fleet with 24 oil cost, you can earn up to 120 XP per oil. Each node in the column gives power equal to the column value PLUS any stats gained from that node. + This accuracy (probability of hitting) is determined by two factors: Accuracy + Extra 1 . Plane {\displaystyle {\begin{aligned}{\text{ACV}}&={\frac {\text{Aviation}}{100}}\times \left({\dfrac {\text{ShipLevel}}{100}}+0.8\right)\\&\times ({\text{Fighters}}\times 10+{\text{DiveBombers}}\times 6+{\text{TorpedoBombers}}\times 5+{\text{Seaplanes}}\times 4)+{\text{Extra}}\end{aligned}}}. Even if you use a 3:3 fleet of 72 oil cost, you can earn up to 128 XP per oil. CriticalModifier 7990 , | 1 !! 3 Should the fleet picking up an be at maximum Ammo capacity, no Ammo will be restored and the Ammo Node will remain at 3/3 for future use). ) High-Efficiency Combat Logistics Plan 135. 1.3 4 AttackerHit ( + 1 ShipLevel ) ) InitialEnemyACV 0.05 However, only a total of 300 PR1 blueprints can be obtained from the Catch-Up system. StatBonus Shipgirls with greater than 120 Morale get a 1.2 bonus to XP earned, other than in Exercises. > This skill does not stack. DamageBonus numberof 100 By completing these missions, Commanders can receive a new item, Combat Data Pack Series 1. You can move your ships with the joystick at the bottom left corner of the screen, pause the game by pressing the Pause button at the top right corner of the screen, enter Auto Mode by pressing the button at the top left corner of the screen, or use special skills by pressing the three buttons at the bottom right of your screen. . [ ] ZIP"? 1039 , 198 : " - ? One of the key aspects of Azur Lane is the bond shared between you, the commander, and the many shipgirls in your collection. DefenderEvasion AttackerHit Both normal bombs and stock bombs have their target already selected, prioritizing elites/humanoid targets, upon launching an airstrike. We are using cookies to give you the best experience on our website. LaunchCooldown 4180 , 126 : " - .."? + + High-Efficiency_Combat_Logistics_Plan.png(128 128 pixels, file size: 15 KB, MIME type: image/png) File history Click on a date/time to view the file as it appeared at that time. 133 XP per oil for a 3:3 fleet of 72 oil cost. The ships in your currently selected fleet are shown on the left. ACV displayed before entering a map is the amount of ACV needed to obtain Air Superiority state. 5 2988 , 248 : "lg - - DIY ( EE EF ) "? {\displaystyle {\begin{aligned}{\text{CriticalRate}}&=0.05+\left({\dfrac {\text{AttackerHit}}{{\text{AttackerHit}}+{\text{DefenderEvasion}}+2000}}\right)\\&+\left({\dfrac {{\text{AttackerLuck}}-{\text{DefenderLuck}}+{\text{LevelDifference}}}{5000}}\right)+{\text{AttackerSkillAndEquipment}}\end{aligned}}}. 100 100 f ) 1 FinalDamage + After the upcoming maintenance, new missions will be added for Rookie Training related to PR1. . I'm insane and grind out all my PR ships before the 1 week timer fully unlocks them - part 1 in one day and part 2 in 1-2. + Instead, its better to wait to Limit Break until a ship is nearing max level, or when you are struggling with a specific stage. Moving to this point and occupying will destroy it. 0.8 e You can take advantage of this and plan your route if needed. ) { + By equipping certain Augment Modules, a vanguard can perform a Slash Attack. azur lane high efficiency combat logistics plan . Season the vanguard with a gold AA . due to sunken ships) encounters still remain disabled for the remainder of the sortie. This value is determined by the number of Steps taken by your fleet on the map and their equipment rating. "? Plane For every 1 level your ship is above that of an enemy, you deal 2% more damage and receive 2% less damage (stacks with Threat Level, with maximum cap at 50% increased damage output + reduced damage taken). ( SkillBonus Do all daily and weekly quests that give . 1 Click on the second button on the left, boxed in red. + | 50"? azur lane high efficiency combat logistics plan how to use. # # # 96 , | [ : ] 16 20190919 , | [Eng Sub] By Sunday Baking Korean Popular Lunch Box Cake 20111 , 1 | | Black Books 1 1 | 248 , | , . The last column will always have a column value of 50. ) ( Bing azur lane high efficiency combat logistics plan . . ) ! + azur lane high efficiency combat logistics plan - Kennedy Krieger Institute Check the Meowfficer page for more info. + azur lane high efficiency combat logistics plan how to usemasa year of service PB Nitom Blog 100 ) O The torpedoes are dropped directly below the torpedo bombers 2s after launching the airstrike. StatBonus + y LevelAdvantageDamageBonus Fighting full fleets of higher-level ships will increase the EXP earned, but note that losing cuts EXP gains in half.